
Embark on a journey through the treacherous lands of Kunark with this comprehensive EverQuest leveling guide. Whether you’re a seasoned veteran or a fresh Iksar, this guide provides valuable insights into the best zones, strategies, and tips to efficiently reach level 60.
Welcome to Kunark, the first expansion for EverQuest, a continent brimming with ancient ruins, formidable creatures, and untold treasures. This land, once home to a mighty empire, now presents a challenging and rewarding leveling experience for adventurers of all classes. Kunark introduces the Iksar, a playable race of lizard people, along with new zones, dungeons, and epic quests to conquer.
This leveling guide focuses on efficient pathways to navigate Kunark’s dangers and maximize experience gains. From newbie zones to end-game hotspots, we will explore the best locations and strategies to level your character, whether you’re a solo player or part of a group. Kunark’s content is designed to elevate characters from level 50 to the new level cap of 60, offering a diverse array of challenges and opportunities.
Prepare to face formidable foes, uncover lost secrets, and forge your legend in the harsh and unforgiving lands of Kunark. This guide will equip you with the knowledge and tools necessary to thrive in this expansion, ensuring a smooth and enjoyable leveling journey. Get ready to explore dungeons like Sebilis, Chardok, and Veeshan’s Peak.
Leveling 1-10⁚ Newbie Zones
The journey to level 60 begins in the newbie zones, where adventurers first learn the ropes of combat and exploration. For Iksar characters, the Field of Bone serves as the primary starting area, offering a variety of quests and creatures suitable for levels 1-10. Focus on completing quests within the pit and around the zone’s perimeter to gain experience and acquire essential starting gear.
Other races can utilize their respective starting zones, such as Misty Thicket for Halflings or Nektulos Forest for Dark Elves. These areas provide similar opportunities to level quickly and familiarize yourself with your character’s abilities. Remember to explore thoroughly and engage with the local NPCs to uncover hidden quests and valuable resources.
For those seeking a change of scenery, consider venturing into Commonlands around level 5, as it offers a diverse range of enemies and a bustling player community. Regardless of your chosen zone, prioritize completing quests, grouping with other players, and mastering your class’s core mechanics to establish a solid foundation for your Kunark adventure. Efficient leveling during these early stages will pave the way for smoother progress in later, more challenging zones.
Leveling 10-20⁚ Kurn’s Tower
Kurn’s Tower emerges as a prime location for characters aiming to advance from levels 10 to 20. This expansive dungeon, teeming with undead and other creatures, presents a rewarding experience for solo adventurers and groups alike. The first floor of Kurn’s Tower is ideally suited for characters in the lower end of this level range. As you gain experience and confidence, venture deeper into the tower to challenge greater scalebones and lesser charbones.
For Necromancers, bone chips obtained within Kurn’s Tower are invaluable for summoning pets, enhancing survivability and damage output. These can be farmed and stored for later use.
Avoid engaging the Burynai within Kurn’s Tower, as they are generally not worth the experience and can pose a significant threat. Focus on efficiently clearing the undead mobs to maximize experience gains. While Kurn’s Tower offers excellent leveling opportunities, the experience may slow down around level 20. At this point, consider transitioning to other zones, such as Warsliks Woods or the Lake of Ill Omen, to continue your progression. Kurn’s Tower is an excellent source for leveling due to the mob density.
Leveling 20-30⁚ Warsliks Woods and LOIO
Between levels 20 and 30, adventurers find themselves drawn to the challenges and opportunities presented by Warsliks Woods and the Lake of Ill Omen (LOIO).
Warsliks Woods, in particular, offers a lucrative hunting ground with its giant fort. These giants, while possessing considerable health, yield valuable experience and loot. A safe spot near one of the entrances provides an ideal location to pull giants for efficient extermination.
For solo Necromancers, the level 24 pet, created using the Words of Detachment, significantly boosts damage per second (DPS). LOIO, near the windmill, presents a mixed bag of undead, tigers, and goblins. These static spawns provide consistent experience gains. However, between levels 20 and 22 leveling can be slow because the mobs in Kurn’s Tower are becoming less viable but you’re not high enough level for the Warsliks Woods giant fort;
At level 30, the experience gains may start to slow down. Consider moving to Frontier Mountains to continue leveling. Both zones are good choices for leveling, depending on your play style and group composition. Warsliks Woods is generally safer for soloing, while LOIO can be more rewarding for groups.
Leveling 30-40⁚ Frontier Mountains and Overthere
As adventurers approach levels 30 to 40, the Frontier Mountains (FM) and Overthere (OT) become prime hunting grounds. FM offers a giant fort, providing a steady stream of experience and potential loot. However, the zone is known for its wandering creatures, requiring caution.
The Overthere presents abundant mobs, making it an excellent choice for consistent leveling. However, the presence of other players, especially bards sweeping the area, can impact mob availability. The west side of the Overthere offers a lower-level spot.
The Frontier Mountains also hold entrances to Nurga and Droga, adding another layer of exploration. To reach FM, players can utilize ports to Dreadlands or boats to the Overthere.
For Necromancers, this level range can be efficiently managed by fear kiting in the Overthere. The key is to maintain distance from the mobs while your damage-over-time spells and pet whittle them down. Alternatively, root-rotting is an option if kiting space is limited. Remember to sit your pet to regen it’s health and mana.
By level 32, the mobs in Frontier Mountains may turn light blue to green. However, they still provide adequate experience.
Leveling 40-50⁚ Spectres in Feerott
Between levels 40 and 50, Spectres in Feerott become an attractive option for experience gains. Feerott is generally less camped than other spectre locations.
Spectres offer good cash drops, as their scythes can be sold to ogre vendors in skeleton form, while banking in Oggok is possible. Maintaining skeleton form is recommended.
Necromancers thrive in this zone, utilizing fear kiting to efficiently dispatch spectres. The open spaces allow for safe maneuvering while damage-over-time spells wear down the undead. It is important to note that levitation is not required in Feerott as opposed to other spectre locations;
For Iksar Necromancers, banking in Runnyeye and utilizing safe spots near the zone makes this a low-risk leveling strategy. Remember to manage your mana effectively and utilize pet for additional damage.
During this level range, prioritize obtaining essential spells and equipment. Focus on items that boost intelligence and stamina, improving mana pool and survivability. Circlet of Shadow is a very good item for an Iksar Necromancer. At level 49 you can charm the skelly for the ot hammer but it only last (charm) a couple seconds.
Leveling 50-60⁚ Various Options
Reaching level 50 opens up a multitude of leveling options in EverQuest’s Kunark expansion. One popular choice is City of Mist, where moat mobs provide steady experience. However, competition for camps can be fierce.
Another lucrative, although contested, option is seafury cyclops. These giants are known for their generous cash drops, especially during off-peak hours. For a more challenging experience, The Hole offers a variety of high-level undead, requiring careful splitting and crowd control.
Alternatively, consider Felwithe B guards, which drop valuable swords. Fear kiting around the zone-in provides a relatively safe method of leveling. Highkeep Nobles are also an option, but require careful navigation due to pathing issues.
At level 55, the Burning Wood giant fort becomes an attractive spot, providing consistent experience up to level 60. For Iksar Necromancers, remember to utilize innate regeneration to your advantage.
Experiment with different locations and strategies to find what suits your playstyle. Keep your Journeyman Boots handy for fear kiting or unexpected situations.
City of Mist (CoM)
City of Mist (CoM) stands out as a prime location for leveling in the 50-60 range within the Kunark expansion. This zone offers a variety of challenging mobs and rewarding experience gains, making it a popular choice for many players;
One common strategy in CoM involves hunting in the moat area, where players can find a steady supply of mobs to engage. However, be aware that competition for these spots can be intense, especially during peak hours. Securing a camp in the moat requires patience and persistence.
Another option within CoM is to venture deeper into the zone, where even more challenging creatures await. However, proceeding further into CoM requires a well-geared and skilled group, as the mobs become significantly tougher.
For Necromancers, CoM presents opportunities for charming pets on the second floor, enhancing their damage output. Be mindful of managing pet health and experience distribution.
Keep in mind that CoM can be a dangerous zone, so it is essential to exercise caution and utilize appropriate tactics to survive. With careful planning and execution, CoM can be a highly effective location for leveling up.
Seafuries
Seafuries, located in the Ocean of Tears, present a compelling option for players seeking fast experience and valuable loot in the 50-60 level range. These formidable creatures are known for their high hit points and aggressive nature, demanding a well-coordinated group or a skilled soloer to take them down.
The allure of Seafuries lies in their generous experience rewards and the potential to acquire highly sought-after items, making it a popular camp despite the inherent risks. However, due to its popularity, competition for Seafury spawns can be fierce, particularly during peak playtimes.
Securing a Seafury camp often involves careful planning, efficient clearing of surrounding mobs, and a bit of luck to outmaneuver other groups vying for the same spawns. Players should be prepared to contend with other adventurers seeking to capitalize on the rewards offered by these powerful creatures.
For those who manage to secure a camp, Seafuries can provide a lucrative source of experience and income, making the effort worthwhile. The key is to maintain a steady pace, minimize downtime, and adapt to the ever-changing dynamics of the zone.
Be aware that Seafuries are not to be taken lightly, and proper preparation is essential to avoid unnecessary deaths and maximize efficiency. With skill, determination, and a bit of luck, Seafuries can be a rewarding endeavor.
The Hole
The Hole, a dungeon located in Old Paineel, offers a challenging but rewarding experience for players in the 50-60 level range. Its unique layout and formidable inhabitants provide a test of skill and strategy, making it a popular destination for those seeking to push their limits.
Navigating The Hole requires careful planning and execution, as the dungeon is filled with aggressive mobs and tricky terrain. Successfully traversing the initial areas often involves splitting pulls using techniques like FD (Feign Death) or Screaming Terror, allowing groups to manage the encounters more effectively.
Beyond the entrance, players can find even greater challenges and rewards, with deeper sections of the dungeon offering more lucrative experience and rare item drops. However, venturing further requires a well-coordinated group and a strong understanding of the dungeon’s mechanics.
Binding outside the zone is recommended to minimize downtime and facilitate quick returns after deaths. The Hole can be unforgiving, and a well-prepared group is essential to overcome its many obstacles.
Despite its difficulty, The Hole remains a popular destination for experienced players seeking to test their mettle and acquire valuable loot. With careful planning, skillful execution, and a bit of luck, The Hole can be a rewarding experience.
Burning Wood Giant Fort
The Burning Wood Giant Fort is a popular leveling spot in Kunark for players in the level 55-60 range. Located in the Burning Wood zone, this area offers a concentrated population of giants, providing a consistent source of experience and loot.
Securing the Giant Fort can be competitive, as it’s a highly sought-after location. However, if you can establish control, it can be a very efficient leveling method. The giants in the fort provide a good balance of experience and difficulty, allowing for sustained grinding sessions.
Players often employ various strategies to maximize their efficiency in the Giant Fort. Crowd control is essential for managing the large pulls, and a well-balanced group composition can make a significant difference. The giants also have the potential to drop valuable loot, adding to the appeal of this location.
The Burning Wood zone itself can be dangerous, so be mindful of your surroundings. The fort is located relatively close to the zone’s entrance, which can be advantageous for quick access.
Leveling to 59-60 with a lot of patience and a bit of luck in the Burning Wood giant fort is a good option. With its concentrated population of giants and potential for valuable loot, this location offers a rewarding experience for those seeking to maximize their leveling efficiency in the late stages of Kunark.
Tips for Iksar Necromancers
Iksar Necromancers possess unique advantages in Kunark, particularly due to their innate regeneration. This guide highlights essential tips for maximizing your leveling efficiency.
Early Levels (1-11)⁚ The Field of Bone is ideal. Focus on the pit and surrounding mobs.
Mid-Levels (12-20)⁚ Kurn’s Tower is excellent for farming bone chips for pets. Stay on the first floor initially, then venture upstairs for greater scalebones. Avoid killing burynai.
Level 20-22⁚ LOIO near the windmill offers static undead spawns mixed with other creatures.
Level 22-29⁚ Warsliks Woods giants provide good experience and cash drops. Find a safe spot to pull to. The level 24 pet significantly boosts DPS.
Level 30-36/37: Mix Frontier Mountains giants with Overthere mobs. Be cautious of wandering creatures in FM.
Level 38-49⁚ Spectres in Feerott are less camped than other locations. Sell scythes at Ogre vendors.
Level 50+⁚ Consider City of Mist moat mobs, Seafuries, or The Hole.
Gear⁚ Journeyman Boots are crucial for escapes. The Circlet of Shadow helps in sticky situations. Prioritize HP/STA over INT, but 4 INT/2 STA earrings are beneficial.
Pet Management⁚ At level 29 and 39, buy your pets to save time. Focus on research if possible. Be sure to manage pet damage as well.